12/31/2023 0 Comments Minecraft anvil dupe 1.17This is a big step forward and one that has been a long time coming. The system the server runs will receive an update early July 2017 as well. There's a new /menu and the world borders have been removed from most worlds. More events are planned and a super fun Summer is ahead of us. Features have been organised and events have become default features. Admin / Operator tools have been taken to the next level. And tools have been put in place to speed up fixing current issues a lot faster. Conflicts from previous versions have been ironed out. And I will try to let you guys know the changes to the server in this changelog:Ī significant update from 1.11 to 1.12, and a lot of internal changes. It was a challenge, but we have a stable universe now. No item, world, or data loss or any corruption. After many weeks of testing and trying it internally, I finally figured out a way to convert from 1.8 to 1.9, 1.10, and finally to 1.11 - and take the plugins with us. Things were running way more smoothly, and plans for 2016 to upgrade to a new iMac and a lot more were made.Ī huge upgrade to our server and universe. But, we got our spawns organized, our worlds organized, and our plugins organized. Stuck on 1.8 eventually, watching players moving on to 1.9 and 1.10 and recently 1.11. A long period where we run our worlds only when we felt like playing. Stagnating everything once more during 20. Minecraft started upgrading from 1.6 to 1.7, and 1.8, plugin developers staying behind and some DMCA issue with Mojang or some Bukkit developer causing issues. Slowly we got organized again in 2013-2014.īut just when we got our spark back and got everything up to date. A multi-verse plugin was added to merge the worlds together and get our builds where we wanted them. The website came back online, the server run again with CraftBukkit and better anti grief protection. Together with the shelves filled with plans, we put our heads together and got the servers back online, invited our friends. It was a dark era.Ī new team member joined us, telling us to play adventure maps, try new worlds, do a sky block challenge, and build a fresh world. One reason why 2.1 never came that year, was partially due to performance issues, security issues, and lack of motivation. But no worries, we have no intention of leaving our worlds behind. Being a player instead of an admin for once, really suited us. And in the meantime we started a new public vanilla Minecraft server and made new friends. Some of us moved to another server, taking a step back from managing and operating a private whitelist only server. have that magic that sparked version 1 the summer of 2011. The website, the community, and all that changed a little. Tests showed world corruption, world protection was flaky, and personal problems stood in the way to find motivation. Our priorities in life shifted and despite the intentions in 2012 to run everything on my iMac at home or some VPS online. Mojang was blowing up and plugin developers couldn't keep up in the beginning. My Mac Pro started showing issues, players became inactive, and keeping Minecraft up to date became a hassle. We learned how to use plugins, protect our builds with daily backups and building a world for everybody to join and play on. Mikey got busy, I basically took over at this point. And find solutions to handle all of this. We suddenly had to deal with loads of new features, new blocks, and new players. Version 0 and 1 are known to us as the kwn.me server period in the history of our universe. We upgraded to a newer version, start building for many hours in a day until one horrible day we came online and found everything griefed, or wait, was it? Together with a server move to my home and old dual CPU Mac Pro server, we started to share server management, resources, and take our precious world more serious. This meant we had to spread the load, and take it all a little bit more serious. But we weren't going to give up a universe that we started. Hosted from what I remember was his personal VPS, the world at 250mb and how Minecraft run back then, it soon became a laggy experience for all. The old veteran crew came online and learned how the game worked, without all these modern fancy things like fire-spread, smart mobs, stairs, and slabs, or creative mode, heck, there weren't even any mods or plugins. Our Universe came to be, constructed by MadMikeyB, March 7th, 2011.īefore the 'stable' version of Minecraft, there was an early and public beta, and Mikey found out early on that Minecraft was just pretty awesome and would soon be pretty mainstream. Boy, it's been 12+ years, I hope I really remember this stuff correctly.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |